Narrative Game Design for Screenwriters

Step inside the writers’ room of a game.


Retreat

A six-night immersive retreat for screenwriters, filmmakers and storytellers who want to understand how stories change when the audience becomes the player.

Set in an extraordinary historic location and limited to a small international cohort, this intensive programme combines narrative game design, collaborative writers’ room sessions, practical exercises, industry conversations and uninterrupted time to think, write and create.

6 nights · Small international cohort · Application only

[APPLY FOR THE NEXT RETREAT]

What you’ll explore

From linear story to interactive narrative

Understand the fundamental differences between writing a 90-minute film, a television series and a game that may unfold over dozens of hours.

We’ll look at structure, pacing, worldbuilding, player agency and the relationship between authored narrative and player freedom.

Writing for player agency

What does it actually mean to give the player a choice?

You’ll explore branching narratives, meaningful decision-making, consequences, character motivation and the different ways games create the feeling of agency.

Inside a game writers’ room

Experience a collaborative game-writing process inspired by the way narrative teams work inside studios.

You’ll develop story ideas collectively, respond to design constraints and learn how writing interacts with gameplay, art, production and technology.

Characters, worlds and systems

Games allow storytellers to build worlds that audiences can inhabit rather than simply observe.

We’ll explore environmental storytelling, character arcs, lore, quests, dialogue and how narrative can emerge through systems as well as scenes.

Adapting your skills for the games industry

How does a screenwriter fit into a game studio?

You’ll learn how narrative teams are structured, what different writing roles involve, how writers collaborate with designers and developers, and where skills from film and television transfer — and where they don’t.

Developing your own ideas

Participants may bring an existing project or arrive with nothing more than curiosity.

Throughout the retreat there will be opportunities to experiment with ideas, test narrative structures and develop concepts with feedback from the group.

Who it’s for

This retreat is designed primarily for professional and emerging:

Screenwriters
Interested in games, interactive storytelling or expanding into a new medium.

Film & television writers and creators
Exploring how their storytelling skills might translate into games.

Writer-directors and filmmakers
Curious about interactive worlds and cross-industry storytelling.

Narrative designers and game writers
Looking for a focused creative environment and exchange with storytellers from other disciplines.

Authors and other experienced storytellers
Interested in exploring narrative beyond linear formats.

You do not need previous professional game-writing experience.

Applications are assessed primarily on creative background, motivation and what you hope to explore during the retreat.

Narrative Game Design Residential Lab: Horror Narrative Game Design Residential Lab: Horror Narrative Game Design Residential Lab: Horror
Quick View
Narrative Game Design Residential Lab: Horror
€150.00

Application fee + applicable VAT · credited toward your programme fee if you enrol

5-day residential programme · Scotland · April 2027

Translate your screenwriting skills into interactive storytelling in an intensive five-day residential programme for professional writers. Explore how storytelling changes when the audience becomes the player, from player agency and interactive narrative structures to the way narrative development works inside game teams.

Programme fees: €4,500 shared room · €5,100 private room

Select your accommodation preference below and complete a short application during checkout. Places are offered following application review.

Members of participating organisations may be eligible for a dedicated professional rate for selected programmes. Please indicate your current professional memberships when applying.

Applications close XX Month 2027

What You’ll Learn

By the end of the masterclass, you will learn how to:

  • Define and understand your core audience

  • Position your game clearly in a crowded market

  • Build a content strategy across Steam, TikTok, YouTube, Discord and other platforms

  • Create marketing beats around development, launch and live updates

  • Work with communities, creators and influencers

  • Encourage fan participation, sharing and user-generated content

Week 1: Positioning, Audience & Messaging
Understand who your game is for, what makes it stand out, and how to communicate it clearly.

Week 2: Content, Community & Reach
Learn how to build visibility through social platforms, Steam, Discord, trailers, newsletters and creator outreach.

Week 3: UGC, Fan Culture & Campaign Planning
Explore how to inspire players to share, remix and champion your game — and leave with a practical marketing roadmap.

Key Learning Outcomes

Develop a transmedia strategy – Learn how to expand stories across multiple platforms

Shape a creative vision with long-term potential – From script to interactive worlds

Understand the business of IP adaptation – How gaming, film, and digital media connect

Build sustainable audience engagement strategies – Leveraging community-driven storytelling

Who Should Attend?

Film & TV producers looking to expand their IPs into new media

Writers & scriptwriters interested in multi-platform storytelling

Game developers & creative teams working with story-driven content

Marketing & business professionals seeking innovative audience engagement strategies

Fees & Application dates

Early Bird (until 30.06.) 790 EUR

Regular (until 06.08.) 840 EUR

Late Bird (until 12.08.) 960 EUR

Application period 07.06 -12.08.2025.

Selected participants informed by 15.08.2025.

*prices are exclusive of VAT 25,5%

HFL offers the possibility of payment in parts.

If you choose this option, please contact us at payments@helsinkifilmlab.fi

The Course

Week 1 - Narrative Voice

Tue 26.08 / 17:00-19:00 (CEST) & Thu 28.08 / 17:00-19:00 (CEST) + 30mins for questions after each session

During Week 1 of this masterclass, participants will learn to distill an idea down to its central “creative signature”. The Creative Signature is defined as a combination of its Narrative Voice, its World Focus. This “technique” is universal and is used by authors, creative directors and content producers as federating and alignment tools to bring together all stakeholders on project around a central vision. This vision then translates easily to both the community development and transmedia strategy and deployment.

Session 1: Giving Your Content a Voice

Session 2: Worlds as Fractal Metaphors

What’s included

Your retreat fee includes:

  • six nights' accommodation

  • the complete teaching programme

  • intimate group sessions and workshops

  • collaborative writers’ room exercises

  • individual and group feedback

  • breakfast each morning

  • lunch during the programme

  • selected group dinners

  • retreat activities and programmed industry sessions

  • access to the Helsinki Film Lab / Constellation Labs international creative community

  • local group transfers at designated arrival and departure times where specified

Flights and travel to the designated meeting point are not included.

Additional dinners, drinks and personal expenses are not included unless stated otherwise for the individual retreat.

Retreat fee

Early bird 3900 EUR | Regular 4,500 EUR | Late bird 5400 EUR

Six nights including accommodation, tuition, breakfast, lunch and selected dinners.

A limited shared-room rate may be available for participants choosing twin accommodation.

The programme is intentionally kept small to allow meaningful individual attention and a genuinely collaborative group dynamic.

Payment plans may be available.

Before Applying / Requirements

Course language English

Group work Yes

Technical prerequisites None

Who can apply?

Even if our courses are designed with a specific target audience in mind, all film, TV, gaming, literary and creative industry professionals are welcome to apply. We believe this is what enhances the cross-industry experience and takes us all further.

Meet David Daubitz

Narrative Designer & Game Writer

David is a narrative game designer with extensive experience working across interactive storytelling and education.

Alongside his professional narrative work, he has taught game writing for five years at the International Film School Cologne and has extensive experience facilitating collaborative writers’ rooms.

His approach combines the structural discipline of screenwriting with the systems-thinking, player psychology and collaborative processes required to create narrative for games.

During the retreat, David will lead the core teaching programme and an immersive game-writing simulation designed to give participants first-hand experience of how narrative development works inside a game production environment.

This is an online course! Creators from all countries are encouraged to apply.

Application process

Frequently asked questions